Zacama, Calamidade Primordial {6}{R}{G}{W}
Criatura Lendária — Dinossauro Ancião
Vigilância, alcance, atropelar
Quando Zacama, Calamidade Primordial, entrar no campo de batalha, se você a conjurou, desvire todos os terrenos que você controla.
{2}{R}: Zacama causa 3 pontos de dano à criatura alvo.
{2}{G}: Destrua o artefato ou o encantamento alvo.
{2}{W}: Você ganha 3 pontos de vida.
9/9
Illustrated by Jaime Jones
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Zacama, Calamidade Primordial:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Zacama's triggered ability triggers if you cast it from any zone. It doesn't trigger if you put Zacama onto the battlefield without casting it. (2018-01-19)
- Zacama's damage-dealing ability can be activated during combat, perhaps targeting a creature blocking it. If all creatures blocking Zacama are destroyed, its combat damage is assigned to the player, planeswalker, or battle it's attacking because of trample. If the blocking creatures are dealt nonlethal damage, that damage is considered when assigning trample damage. (2023-07-28)