Caminante de la marea {2}{U}
Criatura — Elemental
El Caminante de la marea entra en juego con un contador de tiempo sobre él por cada isla que controlas.
Desmaterializarse (Al comienzo de tu mantenimiento, remueve un contador de tiempo de este permanente. Cuando sea removido el último, sacrifícalo.)
Tanto la fuerza como la resistencia del Caminante de la marea son iguales al número de contadores de tiempo sobre él.
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Illustrated by Dave Kendall
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Caminante de la marea:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Unless something is boosting Tidewalker's toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing. (2007-02-01)
- If you don't control any Islands when Tidewalker enters, its vanishing ability has no effect. (It enters with no time counters on it, so neither of the vanishing triggers can trigger. See "Vanishing" in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner's graveyard unless something is boosting its toughness. (2007-02-01)