Diamond City
Terra
Diamond City entra nel campo di battaglia con un segnalino scudo. (Se sta per subire danno o sta per essere distrutta, rimuovi invece un segnalino scudo da essa.)
{T}: Aggiungi {C}.
{T}: Sposta un segnalino scudo da Diamond City a una creatura bersaglio. Attiva solo se sono entrate nel campo di battaglia due o più creature sotto il tuo controllo in questo turno.
Illustrated by Pascal Quidault
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Diamond City:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Shield counters don’t prevent players from sacrificing permanents. (2024-03-08)
- Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent. (2024-03-08)
- If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed. (2024-03-08)
- If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed. (2024-03-08)
- A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch. (2024-03-08)
- “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal. (2024-03-08)