Diamond City (Fallout #147)

Diamond City

Terrain

Diamond City arrive sur le champ de bataille avec un marqueur « bouclier » sur elle. (Si elle devait subir des blessures ou être détruite, retirez-lui un marqueur « bouclier » à la place.)

{T} : Ajoutez {C}.

{T} : Déplacez un marqueur « bouclier » de Diamond City sur une créature ciblée. N'activez que si au moins deux créatures sont arrivées sur le champ de bataille sous votre contrôle ce tour-ci.

Illustrated by Pascal Quidault

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Diamond City:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Shield counters don’t prevent players from sacrificing permanents. (2024-03-08)
  • Removing a shield counter when a permanent would be dealt damage or destroyed isn’t the same as regenerating a permanent. (2024-03-08)
  • If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed. (2024-03-08)
  • If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed. (2024-03-08)
  • A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch. (2024-03-08)
  • “Shield” is not an ability that permanents have and shield counters are not keyword counters. If a permanent with a shield counter loses its abilities, the shield counter will still protect it as normal. (2024-03-08)