Rex, Cybersegugio {1}{W}{U}
Creatura Artefatto Leggendaria — Canide Robot
Ogniqualvolta Rex, Cybersegugio infligge danno da combattimento a un giocatore, quel giocatore macina due carte e tu ottieni {E}{E} (due segnalini energia).
Paga {E}{E}: Scegli una carta creatura bersaglio in un cimitero. Esiliala con un segnalino cervello su di essa. Attiva solo come una stregoneria.
Rex ha tutte le abilità attivate di tutte le carte in esilio con segnalini cervello.
2/2
Illustrated by Jeremy Paillotin
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Rex, Cybersegugio:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Rex gains only activated abilities. It doesn’t gain triggered abilities or static abilities. Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and may have colons in their reminder text. (2024-03-08)
- If an activated ability of a card in exile with a brain counter on it references the card it’s printed on by name, treat Rex’s version of that ability as though it referenced Rex, Cyber-Hound instead. For example, say Arcade Gannon (which has the ability “{T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.”) is in exile with a brain counter on it. You would treat Rex’s version of the ability as though it said “{T}: Draw a card, then discard a card. Put a quest counter on Rex, Cyber-Hound.” (2024-03-08)