Emergent Haunting (Outlaws of Thunder Junction #46)

Apariciones emergentes {1}{U}

Encantamiento

Al comienzo de tu paso final, si no lanzaste un hechizo desde tu mano este turno y las Apariciones emergentes no son una criatura, se convierten en una criatura Espíritu 3/3 con la habilidad de volar además de sus otros tipos.

{2}{U}: Escruta 1. (Mira la primera carta de tu biblioteca. Puedes ponerla en tu cementerio.)

Illustrated by Jorge Jacinto

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Apariciones emergentes:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • At the beginning of your end step, Emergent Haunting’s ability will check to see if you’ve cast a spell from your hand this turn or if Emergent Haunting is a creature. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything. (2024-04-12)
  • Emergent Haunting’s first ability doesn’t have a duration, which means it remains a creature indefinitely. (2024-04-12)