草原犬鼠 {1}{W}
生物 — 松鼠
系命
在你的结束步骤开始时,若你本回合中未从你手上施放过咒语,则在草原犬鼠上放置一个+1/+1指示物。
{4}{W}:直到回合结束,如果你将在某个由你操控的生物上放置一个或数个+1/+1指示物,则改为在其上放置该数量加一的+1/+1指示物。
2/2
Illustrated by Kevin Sidharta
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for 草原犬鼠:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- At the beginning of your end step, Prairie Dog’s triggered ability will check to see if you’ve cast a spell from your hand this turn. If you have, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you’ve cast a spell from your hand since the ability triggered, the ability won’t do anything. (2024-04-12)
- If a creature you control would enter the battlefield with a number of +1/+1 counters on it on a turn where Prairie Dog’s last ability has resolved once, it enters with that many plus one instead. (2024-04-12)
- You can activate Prairie Dog’s last ability multiple times in a single turn. If it resolves twice, the number of +1/+1 counters put on a creature you control is two plus the original number. Three activations and resolutions add three, and so on. (2024-04-12)
- If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects. (2024-04-12)