Caminhante Aeródromo {X}{X}
Criatura Artefato — Constructo
Caminhante Aeródromo entra no campo de batalha com X marcadores +1/+1.Quando Caminhante Aeródromo morrer, coloque no campo de batalha uma ficha de criatura artefato incolor 1/1 do tipo Tóptero com voar para cada marcador +1/+1 em Caminhante Aeródromo.{1}, {T}: Coloque um marcador +1/+1 em Caminhante Aeródromo.
0/0
Illustrated by Daarken
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Caminhante Aeródromo:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The value of each X in Hangarback Walker’s mana cost must be equal. For example, if X is 2, you’ll pay {4} to cast Hangarback Walker and it will enter the battlefield with two +1/+1 counters on it. (2015-06-22)
- If enough -1/-1 counters are put on Hangarback Walker at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Thopter tokens you get. For example, if there are three +1/+1 counters on Hangarback Walker and it gets four -1/-1 counters, you’ll get three Thopter tokens. That’s because Hangarback Walker’s triggered ability checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point. (2015-06-22)