San Traft y Rem Karolus {U}{R}{W}
Criatura legendaria — Humano espíritu
Siempre que San Traft y Rem Karolus se giren, crea una ficha de criatura Humano roja 1/1 si es la primera vez que esta habilidad se resolvió este turno. Si es la segunda vez, crea una ficha de criatura Espíritu azul 1/1 con la habilidad de volar. Si es la tercera vez, crea una ficha de criatura Ángel blanca 4/4 con la habilidad de volar.
Siempre que lances un hechizo que tenga la habilidad de convocar, endereza a San Traft y Rem Karolus.
3/4
Illustrated by Lucas Graciano
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for San Traft y Rem Karolus:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If it’s the fourth or subsequent time the first ability has resolved in a turn, nothing happens. (2023-04-14)
- The last ability of Saint Traft and Rem Karolus will trigger whether you tapped any creatures to pay for the spell or not, as long as it has convoke. (2023-04-14)