Final Fortune {R}{R}

Instant

Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.

Want all, lose all. —Zhalfirin aphorism

Illustrated by D. Alexander Gregory

Standard
Brawl
Pioneer
Historic
Modern
Pauper
Legacy
Penny
Vintage
Commander
Notes and Rules Information for Final Fortune:
  • If you end up skipping the extra turn that is gained, you do not lose the game. (2004-10-04)
  • If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved. (2004-10-04)