
Final Fortune {R}{R}
Instant
Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.
A reward is worthless if you aren’t around to enjoy it.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Brawl
- Not Legal
- Legacy
- Legal
- Historic
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Final Fortune:
- If you end up skipping the extra turn that is gained, you do not lose the game. (2004-10-04)
- If multiple “extra turn” effects resolve in the same turn, take them in the reverse of the order that the effects resolved. (2004-10-04)