Goatnap {2}{R}
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.
“The steering horns ain’t steering!”
Illustrated by Mark Zug
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Goatnap:
- Goatnap can target any creature, even one that’s untapped or one you already control. (2019-06-14)
- To determine whether the target creature gets +3/+0, look at its creature types after you’ve gained control of it, untapped it, and given it haste. If it’s not a Goat at this time, it won’t get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn. (2019-06-14)
- Goat is a creature type. You won’t see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats. (2019-06-14)