Ziegendiebstahl {2}{R}
Hexerei
Übernimm bis zum Ende des Zuges die Kontrolle über eine Kreatur deiner Wahl. Enttappe die Kreatur. Sie erhält Eile bis zum Ende des Zuges. Falls die Kreatur eine Ziege ist, erhält sie außerdem +3/+0 bis zum Ende des Zuges.
„Die Lenkung hakt ein wenig!“
Illustrated by Mark Zug
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Ziegendiebstahl:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Goatnap can target any creature, even one that’s untapped or one you already control. (2019-06-14)
- To determine whether the target creature gets +3/+0, look at its creature types after you’ve gained control of it, untapped it, and given it haste. If it’s not a Goat at this time, it won’t get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn. (2019-06-14)
- Goat is a creature type. You won’t see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats. (2019-06-14)