Secuestro de cabra {2}{R}
Conjuro
Gana el control de la criatura objetivo hasta el final del turno. Endereza esa criatura. Gana la habilidad de prisa hasta el final del turno. Si esa criatura es una Cabra, también obtiene +3/+0 hasta el final del turno.
“¡Los cuernos de girar no funcionan!”.
Illustrated by Mark Zug
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Secuestro de cabra:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Goatnap can target any creature, even one that’s untapped or one you already control. (2019-06-14)
- To determine whether the target creature gets +3/+0, look at its creature types after you’ve gained control of it, untapped it, and given it haste. If it’s not a Goat at this time, it won’t get +3/+0, even if it becomes a Goat later in the turn. If it is a Goat, it gets +3/+0, even if it stops being a Goat later in the turn. (2019-06-14)
- Goat is a creature type. You won’t see this creature type printed on creatures in this set, but keep in mind that creatures with the changeling ability are Goats. (2019-06-14)