Himmelsreiter-Patrouille {2}{G}{U}
Kreatur — Elf, Späher
Fliegend
Zu Beginn des Kampfes in deinem Zug kannst du {G}{U} bezahlen. Wenn du dies tust, lege eine +1/+1-Marke auf eine andere Kreatur deiner Wahl, die du kontrollierst, und jene Kreatur erhält Flugfähigkeit bis zum Ende des Zuges.
2/3
Illustrated by Mitchell Malloy
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Buy This Card
Notes and Rules Information for Himmelsreiter-Patrouille:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Skyrider Patrol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay {G}{U}. If you do, a second ability triggers and you pick a target creature. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target receives a counter and flying. (2018-07-13)
- While resolving the triggered ability of Skyrider Patrol, you can’t pay {G}{U} multiple times to give more than one +1/+1 counter. (2018-07-13)