Jace, perito de la memoria {3}{U}{U}
Planeswalker — Jace
+1: Roba una carta. El jugador objetivo pone la primera carta de su biblioteca en su cementerio.0: El jugador objetivo pone las primeras diez cartas de su biblioteca en su cementerio.-7: Cualquier cantidad de jugadores objetivo roban cada uno veinte cartas.
Loyalty: 4
Illustrated by D. Alexander Gregory
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Jace, perito de la memoria:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard. (2011-09-22)
- If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card. (2011-09-22)
- If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw. (2011-09-22)