Elmo dei Draugr {1}{B}
Artefatto — Equipaggiamento
Quando l'Elmo dei Draugr entra nel campo di battaglia, puoi pagare {2}{B}. Se lo fai, crea una pedina creatura Berserker Zombie 2/2 nera, poi assegnale l'Elmo dei Draugr.
La creatura equipaggiata prende +2/+2 e ha minacciare. (Non può essere bloccata tranne che da due o più creature.)
Equipaggiare {4}
Illustrated by Joe Slucher
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Elmo dei Draugr:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You decide whether to pay {2}{B} as the enters-the-battlefield ability resolves. If you do, you immediately create the Zombie Berserker creature token and attach Draugr's Helm to it. No players may respond to your decision to pay or not, and no player may take actions during this process. (2021-02-05)
- The Zombie Berserker creature token enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power or toughness enters the battlefield will see the token enter as a 2/2 creature. (2021-02-05)