Simic Keyrune (Gatecrash #237)

Simic-Runenschlüssel {3}

Artefakt

{T}: Erhöhe deinen Manavorrat um {G} oder {U}.

{G}{U}: Der Simic-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/3 grünen und blauen fluchsicheren Krabbe-Artefaktkreatur. (Er kann nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein, die deine Gegner kontrollieren.)

Watermark: Simic

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Simic-Runenschlüssel:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. (2013-04-15)
  • Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply. (2013-04-15)