Рунный Ключ Симиков {3}
Артефакт
{T}: добавьте {G} или {U} в ваше хранилище маны.
{G}{U}: Рунный Ключ Симиков становится артефактным существом 2/3 зеленый и синий Краб с Порчеустойчивостью до конца хода. (Он не может быть целью заклинаний или способностей под контролем ваших оппонентов.)
Watermark: Simic
Illustrated by Daniel Ljunggren
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Рунный Ключ Симиков:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless. (2013-04-15)
- Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply. (2013-04-15)