Etrata, la Silenciadora {2}{U}{B}
Criatura legendaria — Asesino vampiro
Etrata, la Silenciadora no puede ser bloqueada.
Siempre que Etrata haga daño de combate a un jugador, exilia la criatura objetivo que controla ese jugador y pon un contador de asesinato sobre esa carta. Ese jugador pierde el juego si es propietario de tres o más cartas exiliadas con contadores de asesinato sobre ellas. El propietario de Etrata baraja a Etrata en su biblioteca.
3/5
Watermark: Dimir
Illustrated by Bastien L. Deharme
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
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Notes and Rules Information for Etrata, la Silenciadora:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the player controls no creatures, Etrata’s ability doesn’t resolve. Etrata remains on the battlefield and its owner doesn’t shuffle their library. The same is true if the target creature is an illegal target when Etrata’s ability tries to resolve. (2018-10-05)
- If Etrata leaves the battlefield while its triggered ability is on the stack, it remains in its new zone and Etrata’s owner shuffles their library. (2018-10-05)
- If Etrata’s ability exiles a token creature, it won’t count to determine whether three cards are exiled with hit counters. (2018-10-05)
- Etrata’s owner shuffles it into their library as the triggered ability resolves, regardless of how many cards are in exile or whether the player loses the game. (2018-10-05)
- In a Commander game, if Etrata is your commander, you may put it into the command zone as its ability resolves. You’ll still shuffle your library. (2018-10-05)