Signalturm-Blitz {1}{U}{R}
Hexerei
Der Signalturm-Blitz fügt einer Kreatur deiner Wahl Schaden in Höhe der Gesamtanzahl an Spontanzauber- und Hexerei-Karten zu, die du besitzt und die sich im Exil oder in deinem Friedhof befinden.
Katalyse (Du kannst diese Karte aus deinem Friedhof wirken, indem du zusätzlich zu ihren anderen Kosten eine Karte abwirfst. Schicke sie danach ins Exil.)
Watermark: Izzet
Illustrated by Titus Lunter
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Signalturm-Blitz:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- Beacon Bolt is still on the stack while you count your instant and sorcery cards in your graveyard and in exile. It doesn't count itself. (2018-10-05)
- If any exiled cards you own are face down, they have no characteristics. If they're normally instants or sorceries, they won't be counted. (2018-10-05)
- You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery. (2018-10-05)
- A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way. (2018-10-05)
- If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it. (2018-10-05)
- If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions. (2018-10-05)