Spin into Myth {4}{U}

Instant

Put target creature on top of its owner’s library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent’s library, then put any number of them on the bottom of that player’s library and the rest on top in any order.)

Illustrated by David Day

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Spin into Myth:
  • The opponent chosen for the fateseal action doesn’t have to be the player who controlled the target creature. (2007-05-01)