Wild Slash {R}

Instant

Ferocious — If you control a creature with power 4 or greater, damage can’t be prevented this turn.

Wild Slash deals 2 damage to any target.

Never mistake deception for cleverness.

Watermark: Temur

Illustrated by Raymond Swanland

Standard
Brawl
Modern
Pauper
Legacy
Penny
Vintage
Duel Cmdr.
Commander
Notes and Rules Information for Wild Slash:
  • Wild Slash’s ferocious ability applies to all damage that would be dealt that turn, including the damage Wild Slash deals. (2014-11-24)
  • If you control a creature with power 4 or greater as Wild Slash resolves, the ferocious ability will apply. Damage dealt that turn can’t be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt. (2014-11-24)
  • Ferocious abilities of instants and sorceries that don’t use the word “instead” provide an additional effect if you control a creature with power 4 or greater as they resolve. (2014-11-24)