Stall for Time (Dominaria United #34)

Ganhar Tempo {2}{W}

Mágica Instantânea

Reforçar {1}{U} (Você pode pagar um custo adicional de {1}{U} ao conjurar esta mágica.)

Vire até duas criaturas alvo. Se esta mágica foi reforçada, coloque um marcador de atordoamento em cada uma daquelas criaturas. (Se uma permanente com um marcador de atordoamento se tornaria desvirada, em vez disso, remova um marcador de atordoamento dela.)

Compre um card.

Illustrated by Ryan Alexander Lee

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Ganhar Tempo:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • If a tapped permanent with a stun counter on it would become untapped, a stun counter will be removed from it instead. This is a replacement effect. (2022-09-09)
  • Stun counters replace untapping for any reason, including players untapping tapped permanents during their untap steps. (2022-09-09)
  • If a permanent has more than one stun counter on it, only one will be removed each time it would become untapped. (2022-09-09)
  • Abilities that trigger when a permanent “becomes untapped” won’t trigger if a stun counter is removed instead. (2022-09-09)
  • If untapping a permanent is part of a cost (such as that of Halo Fountain’s first ability), you may pay that cost by “untapping” a tapped permanent with a stun counter on it. The stun counter will be removed and the creature will remain tapped. However, the cost will still be paid. (2022-09-09)