Karns Sylex {3}
Legendäres Artefakt
Karns Sylex kommt getappt ins Spiel.
Spieler können keine Lebenspunkte bezahlen, um Zaubersprüche zu wirken oder um Fähigkeiten zu aktivieren, die keine Manafähigkeiten sind.
{X}, {T}, schicke Karns Sylex ins Exil: Zerstöre jede bleibende Karte mit Manabetrag X oder weniger, die kein Land ist. Aktiviere diese Fähigkeit wie eine Hexerei.
Illustrated by Adam Paquette
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Karns Sylex:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If a spell or an activated ability that isn’t a mana ability has a cost that requires a player to pay life, that spell or ability can’t be cast or activated. (2022-09-09)
- Other things may still cause players to pay life, such as a resolving spell or ability. (2022-09-09)
- Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities (such as cycling) and will have colons in their reminder text. (2022-09-09)
- An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. (2022-09-09)
- Players may always pay 0 life, even if an effect says they can’t pay life. (2022-09-09)