Cytoplast Manipulator (Dissension #23)

胞塑体操弄师 {2}{U}{U}

生物~人类/法术师/突变体

接殖2(此生物进场时上面有两个+1/+1指示物。 每当另一个生物进场时,你可以将此生物上的一个+1/+1指示物移到前者上。)

{U}{T}:选择目标具有+1/+1指示物的生物。只要胞塑体操弄师持续在场,你便获得该生物的操控权。

0/0

Watermark: Simic

Illustrated by Dan Murayama Scott

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for 胞塑体操弄师:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn’t end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped. (2006-05-01)
  • If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller’s control. (2006-05-01)