Manipuladora citoplástica {2}{U}{U}
Criatura — Hechicero mutante humano
Injertar 2 (Esta criatura entra en juego con dos contadores +1/+1 sobre ella. Siempre que otra criatura entre en juego, puedes mover un contador +1/+1 de esta criatura a esa.)
{U}, {T}: Gana el control de la criatura objetivo con un contador +1/+1 sobre ella mientras la Manipuladora citoplástica permanezca en juego.
0/0
Watermark: Simic
Illustrated by Dan Murayama Scott
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Manipuladora citoplástica:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn’t end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped. (2006-05-01)
- If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller’s control. (2006-05-01)