钻机鼹鼠 {1}
神器生物 ~鼹鼠
{2},{T}:在钻机鼹鼠上放置一个+1/1指示物,并在至多一个目标由你操控的指挥官生物上放置一个+1/+1指示物。
焰拳佣兵原本已准备好迎战鲨蜥兽或更可怕的怪物,但没料到隆响的源头竟是更怪诞的无害之物。
1/1
Illustrated by José Parodi
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for 钻机鼹鼠:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If you target a commander creature with Drillworks Mole's activated ability and that creature is no longer a legal target as the ability resolves, you will not put a +1/+1 counter on Drillworks Mole. Conversely, if the target is still legal, you will put a counter on the commander creature you control, even if Drillworks Mole is no longer on the battlefield as the ability resolves. (2022-06-10)