Regiões de Caça {3}{G}
Feitiço
Reforçar {3}{G} (Você pode pagar um custo adicional de {3}{G} ao conjurar esta mágica.)
Procure até dois cards de Floresta em seu grimório, coloque-os no campo de batalha virados e depois embaralhe seu grimório.
Se esta mágica tiver sido reforçada, desvire todas as Florestas colocadas no campo de batalha desta maneira. Elas se tornam criaturas verdes 3/3 com ímpeto que ainda são terrenos.
Illustrated by Steve Ellis
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Regiões de Caça:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- If the Hunting Wilds is kicked, the Forests become creatures with haste permanently. (2007-02-01)
- A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn. (2009-10-01)