Yidris, Maelstrom Wielder {U}{B}{R}{G}

Legendary Creature — Ogre Wizard

Trample

Whenever Yidris, Maelstrom Wielder deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

5/4

Illustrated by Karl Kopinski

Standard
Frontier
Modern
Pauper
Legacy
Penny
Vintage
1v1 Cmdr.
Commander
Brawl
Notes and Rules Information for Yidris, Maelstrom Wielder:
  • Spells you cast from your hand this turn will gain cascade even if Yidris leaves the battlefield. (2016-11-08)
  • If Yidris’s triggered ability resolves more than once in one turn, spells you cast from your hand will gain cascade that many times. Each instance of cascade triggers separately; resolve one cascade trigger and the spell you cast from it before resolving the next cascade trigger. (2016-11-08)
  • The cascade ability triggers when you cast the spell, meaning that it resolves before that spell. If you cast the card exiled by the cascade ability, that spell will go on the stack above the spell with cascade. (2016-11-08)
  • When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled. (2016-11-08)
  • If a spell with cascade is countered, the cascade ability will still resolve normally. (2016-11-08)
  • You exile the cards face up. All players will be able to see them. (2016-11-08)
  • You don’t have to cast the last card exiled by a cascade ability. If you choose to do so, you’re casting it as a spell. It can be countered. Since it’s cast from exile, Ydris’s ability won’t give the new spell cascade. (2016-11-08)