Prossh, pillard céleste de Kher {3}{B}{R}{G}
Créature légendaire : dragon
VolQuand vous lancez Prossh, pillard céleste de Kher, mettez sur le champ de bataille X jetons de créature 0/1 rouge Kobold appelés Kobolds de Castel Kher, X étant la quantité de mana dépensée pour lancer Prossh.Sacrifiez une autre créature : Prossh gagne +1/+0 jusqu'à la fin du tour.
5/5
Illustrated by Todd Lockwood
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Prossh, pillard céleste de Kher:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- The amount of mana you spent to cast this creature is usually equal to its mana value. However, you also include any additional costs you pay, including the commander tax. (2020-11-10)
- You can't choose to pay extra mana to cast a creature spell unless something instructs you to. (2020-11-10)
- The first ability triggers when you cast Prossh, not when it enters the battlefield. This means that it will resolve before Prossh, so any Kobold tokens it creates will be put onto the battlefield before Prossh. If Prossh enters the battlefield without being cast, the ability will not trigger. (2020-11-10)