Zoralina, la Llamacosmos {1}{W}{B}
Criatura legendaria — Clérigo murciélago
Vuela, vigilancia.
Siempre que un Murciélago que controlas ataque, ganas 1 vida.
Siempre que Zoralina entre o ataque, puedes pagar {W}{B} y 2 vidas. Cuando lo hagas, regresa la carta de permanente objetivo que no sea tierra con valor de maná de 3 o menos de tu cementerio al campo de batalla con un contador de consumación sobre ella.
3/3
Illustrated by Justin Gerard
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
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Notes and Rules Information for Zoralina, la Llamacosmos:
- Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
- You don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay {W}{B} and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-07-26)
- If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead. (2024-07-26)
- Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally. (2024-07-26)
- Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. (2024-07-26)
- Multiple finality counters on a single permanent are redundant. (2024-07-26)