Zoraline, Cosmos Caller (Bloomburrow #242)

Zoraline, Ruferin des Kosmos {1}{W}{B}

Legendäre Kreatur — Fledermaus, Kleriker

Fliegend, Wachsamkeit

Immer wenn eine Fledermaus, die du kontrollierst, angreift, erhältst du 1 Lebenspunkt dazu.

Immer wenn Zoraline ins Spiel kommt oder angreift, kannst du {W}{B} und 2 Lebenspunkte bezahlen. Wenn du dies tust, bringe eine Nichtland-Permanent-Karte deiner Wahl mit Manabetrag 3 oder weniger aus deinem Friedhof mit einer Endgültigkeitsmarke ins Spiel zurück.

3/3

Illustrated by Justin Gerard

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Zoraline, Ruferin des Kosmos:
  • Only the English version of a Magic card receives Oracle updates and errata. View this card in English. (Scryfall note)
  • You don’t choose a target for Zoraline’s last ability at the time it triggers. Rather, a second “reflexive” ability triggers when you pay {W}{B} and 2 life this way. You choose a target for this ability as it goes on the stack. Each player may respond to this triggered ability as normal. (2024-07-26)
  • If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead. (2024-07-26)
  • Finality counters don’t stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner’s hand from the battlefield, it does so normally. (2024-07-26)
  • Finality counters aren’t keyword counters, and a finality counter doesn’t give any abilities to the permanent it’s on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. (2024-07-26)
  • Multiple finality counters on a single permanent are redundant. (2024-07-26)