Final Fortune {R}{R}
Instant
Take an extra turn after this one. At the beginning of that turn’s end step, you lose the game.
A reward is worthless if you aren’t around to enjoy it.
Illustrated by Greg Hildebrandt & Tim Hildebrandt
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Not Legal
- Explorer
- Not Legal
- Modern
- Not Legal
- Historic
- Not Legal
- Legacy
- Legal
- Brawl
- Not Legal
- Vintage
- Legal
- Timeless
- Not Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Toolbox
Notes and Rules Information for Final Fortune:
- If you end up skipping the extra turn that is gained, you do not lose the game. (2004-10-04)
- If multiple "extra turn" effects resolve in the same turn, take them in the reverse of the order that the effects resolved. In other words, the most recently created extra turn is taken first. (2022-12-08)