Mannichi, the Fevered Dream (Betrayers of Kamigawa #112)

Mannichi, the Fevered Dream {2}{R}

Legendary Creature — Spirit

{1}{R}: Switch each creature’s power and toughness until end of turn.

“Early in his reign, Konda fell ill. His head burned with fever, and he saw visions of his future. In them, he saw a spirit-child, and, in that child’s eyes, a way to make his empire last forever.”
The History of Kamigawa

1/2

Illustrated by Martina Pilcerova

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Mannichi, the Fevered Dream:
  • Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature. (2021-03-19)
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn. (2021-03-19)
  • Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. (2021-03-19)