Oran-Rief, the Vastwood (Neon Dynasty Commander #173)

Oran-Rief, the Vastwood

Land

Oran-Rief, the Vastwood enters tapped.

{T}: Add {G}.

{T}: Put a +1/+1 counter on each green creature that entered this turn.

Illustrated by Mike Bierek

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Oran-Rief, the Vastwood:
  • Oran-Rief's last ability cares about permanents' characteristics at the time the ability resolves, not their characteristics at the time they entered. For example, if a blue creature enters, then is turned green by a spell or ability, then Oran-Rief's second ability resolves, you'll put a +1/+1 counter on that creature. (2009-10-01)
  • Oran-Rief's last ability affects all permanents that are green creatures that entered this turn, not just the ones you control. (2009-10-01)