Dreadbringer Lampads (Journey into Nyx #67)

Dreadbringer Lampads {4}{B}

Enchantment Creature — Nymph

Constellation — Whenever Dreadbringer Lampads or another enchantment you control enters, target creature gains intimidate until end of turn. (It can’t be blocked except by artifact creatures and/or creatures that share a color with it.)

4/2

Illustrated by Willian Murai

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Dreadbringer Lampads:
  • A constellation ability triggers whenever an enchantment enters the battlefield under your control for any reason. Enchantments with other card types, such as enchantment creatures, will also cause constellation abilities to trigger. (2014-04-26)
  • An Aura spell without bestow that has an illegal target when it tries to resolve won't resolve and will be put into its owner's graveyard. It won't enter the battlefield and constellation abilities won't trigger. An Aura spell with bestow won't be countered this way. It will revert to being an enchantment creature and resolve, entering the battlefield and triggering constellation abilities. (2014-04-26)
  • When an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves. (2014-04-26)