Cartouche of Zeal {R}
Enchantment — Aura Cartouche
Enchant creature you control
When Cartouche of Zeal enters, target creature can’t block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and {T} no matter when it came under your control.)
The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.
Illustrated by Kieran Yanner
- Standard
- Not Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Toolbox
Buy This Card
Notes and Rules Information for Cartouche of Zeal:
- Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches. (2017-04-18)
- If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn’t resolve. It doesn’t enter the battlefield. (2017-04-18)
- Each Cartouche is an Aura with “Enchant creature you control.” If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner’s graveyard as a state-based action. (2017-04-18)