1 – 60 of 1,306 cards where the artist name includes “john avon” and the card is available on Paper
Academy Ruins
Legendary Land
{T}: Add {C}.
{1}{U}, {T}: Put target artifact card from your graveyard on top of your library.
Adarkar Wastes
Land
{T}: Add {C}.
{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Adarkar Wastes
Land
{T}: Add {C}.
{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Adarkar Wastes
Land
{T}: Add {C}.
{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Adarkar Wastes
Land
{T}: Add {C}.
{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Adarkar Wastes
Land
{T}: Add {C}.
{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.
Ancestral Vision
Sorcery
Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Target player draws three cards.
Ancient Ziggurat
Land
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Ancient Ziggurat
Land
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Ancient Ziggurat
Land
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Angelic Wall {1}{W}
Creature — Wall
Defender (This creature can’t attack.)
Flying
Angelic Wall {1}{W}
Creature — Wall
Defender (This creature can’t attack.)
Flying
Angelic Wall {1}{W}
Creature — Wall
Defender (This creature can’t attack.)
Flying
Anger {3}{R}
Creature — Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Anger {3}{R}
Creature — Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Anger {3}{R}
Creature — Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Anger {3}{R}
Creature — Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Anger {3}{R}
Creature — Incarnation
Haste
As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.
Annex {2}{U}{U}
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Annex {2}{U}{U}
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Annex {2}{U}{U}
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Annex {2}{U}{U}
Enchantment — Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Arcbound Lancer {7}
Artifact Creature — Beast
First strike
Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Arctic Flats
Snow Land
Arctic Flats enters tapped.
{T}: Add {G} or {W}.
Arid Mesa
Land
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Armageddon {3}{W}
Sorcery
Destroy all lands.
Armageddon {3}{W}
Sorcery
Destroy all lands.
Arrogant Wurm {3}{G}{G}
Creature — Wurm
Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Arrogant Wurm {3}{G}{G}
Creature — Wurm
Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Arrogant Wurm {3}{G}{G}
Creature — Wurm
Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Arrogant Wurm {3}{G}{G}
Creature — Wurm
Trample
Madness {2}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Ash Barrens
Land
{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Ash Barrens
Land
{T}: Add {C}.
Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Aura Flux {2}{U}
Enchantment
Other enchantments have “At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}.”
Aven Soulgazer {3}{W}{W}
Creature — Bird Cleric
Flying
{2}{W}: Look at target face-down creature.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Azorius Chancery
Land
Azorius Chancery enters tapped.
When Azorius Chancery enters, return a land you control to its owner’s hand.
{T}: Add {W}{U}.
Bant Sojourners {1}{G}{W}{U}
Creature — Human Soldier
When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
Barbarian Ring
Land
{T}: Add {R}. Barbarian Ring deals 1 damage to you.
Threshold — {R}, {T}, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.
Barbarian Ring
Land
{T}: Add {R}. Barbarian Ring deals 1 damage to you.
Threshold — {R}, {T}, Sacrifice Barbarian Ring: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.