481 – 540 of 786 cards where the text includes “any target”

Omnath, Locus of the Roil {1}{G}{U}{R}

Legendary Creature — Elemental

When Omnath, Locus of the Roil enters the battlefield, it deals damage to any target equal to the number of Elementals you control.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target Elemental you control. If you control eight or more lands, draw a card.

3/3
Open Fire {2}{R}

Instant

Open Fire deals 3 damage to any target.

Orcish Artillery {1}{R}{R}

Creature — Orc Warrior

{T}: Orcish Artillery deals 2 damage to any target and 3 damage to you.

1/3
Orcish Bloodpainter {2}{R}

Creature — Orc Shaman

{T}, Sacrifice a creature: Orcish Bloodpainter deals 1 damage to any target.

2/1
Orcish Bowmasters {1}{B}

Creature — Orc Archer

Flash

When Orcish Bowmasters enters the battlefield and whenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.

1/1
Orcish Cannonade {1}{R}{R}

Instant

Orcish Cannonade deals 2 damage to any target and 3 damage to you.

Draw a card.

Orcish Cannoneers {1}{R}{R}

Creature — Orc Warrior

{T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

1/3
Orcish Mechanics {2}{R}

Creature — Orc

{T}, Sacrifice an artifact: Orcish Mechanics deals 2 damage to any target.

1/1
Orcish Vandal {1}{R}

Creature — Orc Warrior

{T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target.

1/1
Ordeal of Purphoros {1}{R}

Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to any target.

Orim, Samite Healer {1}{W}{W}

Legendary Creature — Human Cleric

{T}: Prevent the next 3 damage that would be dealt to any target this turn.

1/3
Orim's Cure {1}{W}

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell’s mana cost.

Prevent the next 4 damage that would be dealt to any target this turn.

Orim's Touch {W}

Instant

Kicker {1} (You may pay an additional {1} as you cast this spell.)

Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.

Outlaws' Merriment {1}{R}{W}{W}

Enchantment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

• 3/1 Human Warrior with trample and haste.

• 2/1 Human Cleric with lifelink and haste.

• 1/2 Human Rogue with haste and “When this creature enters the battlefield, it deals 1 damage to any target.”

Outpost Siege {3}{R}

Enchantment

As Outpost Siege enters the battlefield, choose Khans or Dragons.

• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.

• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.

Panacea {4}

Artifact

{X}{X}, {T}: Prevent the next X damage that would be dealt to any target this turn.

Pandemonium {3}{R}

Enchantment

Whenever a creature enters the battlefield, that creature’s controller may have it deal damage equal to its power to any target of their choice.

Parch {1}{R}

Instant

Choose one —

• Parch deals 2 damage to any target.

• Parch deals 4 damage to target blue creature.

Pardic Arsonist {2}{R}{R}

Creature — Human Barbarian

Threshold — As long as seven or more cards are in your graveyard, Pardic Arsonist has “When Pardic Arsonist enters the battlefield, it deals 3 damage to any target.”

3/3
Pashalik Mons {2}{R}

Legendary Creature — Goblin Warrior

Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.

{3}{R}, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.

2/2
Pass the Torch {1}{R}

Instant

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains “Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability”.

Pearl Shard {3}

Artifact

{3}, {T} or {W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.

Perilous Myr {2}

Artifact Creature — Phyrexian Myr

When Perilous Myr dies, it deals 2 damage to any target.

1/1
Pia and Kiran Nalaar {2}{R}{R}

Legendary Creature — Human Artificer

When Pia and Kiran Nalaar enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.

{2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.

2/2
Pillar of Flame {R}

Sorcery

Pillar of Flame deals 2 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Pink Horror {3}{U}{R}

Creature — Demon Horror

Coruscating Flames — Whenever you cast an instant or sorcery spell, Pink Horror deals 2 damage to any target.

Split — When Pink Horror dies, create two 2/2 blue and red Demon Horror creature tokens named Blue Horror with “Whenever you cast an instant or sorcery spell, this creature deals 1 damage to any target.”

4/4
Pirate Ship {4}{U}

Creature — Human Pirate

Pirate Ship can’t attack unless defending player controls an Island.

{T}: Pirate Ship deals 1 damage to any target.

When you control no Islands, sacrifice Pirate Ship.

4/3
Pitchburn Devils {4}{R}

Creature — Devil

When Pitchburn Devils dies, it deals 3 damage to any target.

3/3
Play with Fire {R}

Instant

Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Porcuparrot {3}{R}

Creature — Bird Beast

Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

{T}: This creature deals X damage to any target, where X is the number of times this creature has mutated.

3/4
Power of Fire {1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals 1 damage to any target.”

Precision Bolt {2}{R}

Sorcery

Precision Bolt deals 3 damage to any target.

Preyseizer Dragon {4}{R}{R}

Creature — Dragon

Flying

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)

Whenever Preyseizer Dragon attacks, it deals damage to any target equal to the number of +1/+1 counters on Preyseizer Dragon.

4/4
Primal Adversary {2}{G}

Creature — Wolf

Trample

When Primal Adversary enters the battlefield, you may pay {1}{G} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

4/3
Prismari Command {1}{U}{R}

Instant

Choose two —

• Prismari Command deals 2 damage to any target.

• Target player draws two cards, then discards two cards.

• Target player creates a Treasure token.

• Destroy target artifact.

Prodigal Pyromancer {2}{R}

Creature — Human Wizard

{T}: Prodigal Pyromancer deals 1 damage to any target.

1/1
Prodigal Sorcerer {2}{U}

Creature — Human Wizard

{T}: Prodigal Sorcerer deals 1 damage to any target.

1/1
Profane Prayers {2}{B}{B}

Sorcery

Profane Prayers deals X damage to any target and you gain X life, where X is the number of Clerics on the battlefield.

Prophetic Bolt {3}{U}{R}

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Prophetic Titan {4}{U}{R}

Creature — Giant Wizard

Delirium — When Prophetic Titan enters the battlefield, choose one. If there are four or more card types among cards in your graveyard, choose both instead.

• Prophetic Titan deals 4 damage to any target.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.

4/4
Provoke the Trolls {3}{R}

Instant

Provoke the Trolls deals 3 damage to any target. If a creature is dealt damage this way, it gets +5/+0 until end of turn.

Psionic Blast {2}{U}

Instant

Psionic Blast deals 4 damage to any target and 2 damage to you.

Psionic Entity {4}{U}

Creature — Illusion

{T}: Psionic Entity deals 2 damage to any target and 3 damage to itself.

2/2
Psionic Gift {1}{U}

Enchantment — Aura

Enchant creature

Enchanted creature has “{T}: This creature deals 1 damage to any target.”

Psionic Sliver {4}{U}

Creature — Sliver

All Sliver creatures have “{T}: This creature deals 2 damage to any target and 3 damage to itself.”

2/2
Psychic Purge {U}

Sorcery

Psychic Purge deals 1 damage to any target.

When a spell or ability an opponent controls causes you to discard Psychic Purge, that player loses 5 life.

Pugnacious Pugilist {3}{R}{R}

Creature — Ogre Warrior

Whenever Pugnacious Pugilist attacks, create a tapped and attacking 1/1 red Devil creature token with “When this creature dies, it deals 1 damage to any target.”

Blitz {3}{R} (If you cast this spell for its blitz cost, it gains haste and “When this creature dies, draw a card.” Sacrifice it at the beginning of the next end step.)

4/4
Puncture Blast {2}{R}

Instant

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Puncture Blast deals 3 damage to any target.

Punishing Fire {1}{R}

Instant

Punishing Fire deals 2 damage to any target.

Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.

Pyre-Sledge Arsonist {2}{R}

Creature — Viashino Shaman

{1}, {T}: Pyre-Sledge Arsonist deals X damage to any target, where X is the number of permanents you’ve sacrificed this turn.

2/2
Pyre Spawn {4}{R}{R}

Creature — Elemental

When Pyre Spawn dies, it deals 3 damage to any target.

6/4
Pyre Zombie {1}{B}{R}

Creature — Zombie

At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand.

{1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target.

2/1
Pyrite Spellbomb {1}

Artifact

{R}, Sacrifice Pyrite Spellbomb: It deals 2 damage to any target.

{1}, Sacrifice Pyrite Spellbomb: Draw a card.

Pyroconvergence {4}{R}

Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to any target.

Pyromancer's Assault {3}{R}

Enchantment

Whenever you cast your second spell each turn, Pyromancer’s Assault deals 2 damage to any target.

Pyromancy {2}{R}{R}

Enchantment

{3}, Discard a card at random: Pyromancy deals damage to any target equal to the mana value of the discarded card.

Pyromania {2}{R}

Enchantment

{1}{R}, Discard a card at random: Pyromania deals 1 damage to any target.

{1}{R}, Sacrifice Pyromania: It deals 1 damage to any target.

Pyromatics {1}{R}

Instant

Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Pyromatics deals 1 damage to any target.

Pyrrhic Blast {3}{R}

Instant

As an additional cost to cast this spell, sacrifice a creature.

Pyrrhic Blast deals damage equal to the sacrificed creature’s power to any target. Draw a card.

Quicksmith Rebel {3}{R}

Creature — Human Artificer

When Quicksmith Rebel enters the battlefield, target artifact you control gains “{T}: This artifact deals 2 damage to any target” for as long as you control Quicksmith Rebel.

3/2