Hysterical Blindness (Innistrad #59)

Hysterical Blindness {2}{U}

Instant

Creatures your opponents control get -4/-0 until end of turn.

“The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat.”
—Ludevic, necro-alchemist

Illustrated by Wayne England

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Notes and Rules Information for Hysterical Blindness:
  • Only creatures controlled by your opponent when Hysterical Blindness resolves will get -4/-0. Creatures that enter or that an opponent gains control of later in the turn will be unaffected. (2011-09-22)
  • Hysterical Blindness's effect will continue to apply to a creature even if you (or a teammate) gains control of that creature later in the turn. (2011-09-22)