16661 – 16680 of 16,931 cards where the mana value <= 3

Withering Wisps (Masters Edition II #114)

Withering Wisps {1}{B}{B}

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.

{B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.

Illustrated by NéNé Thomas

Standard
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Without Weakness (Hour of Devastation #81)

Without Weakness {1}{B}

Instant

Target creature you control gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)

Cycling {2} ({2}, Discard this card: Draw a card.)

Illustrated by Alex Konstad

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Withstand (Guildpact #21)

Withstand {2}{W}

Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Draw a card.

“Defense is as much a part of war as offense, the shield as important a tool as the sword.”
—Alovnek, Boros guildmage

Illustrated by Ron Spears

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Withstand Death (Scars of Mirrodin #134)

Withstand Death {G}

Instant

Target creature gains indestructible until end of turn. (Damage and effects that say “destroy” don’t destroy it. If its toughness is 0 or less, it’s still put into its owner’s graveyard.)

On Mirrodin, every conflict ends in either death or darksteel.

Watermark: Mirran

Illustrated by Tomasz Jedruszek

Standard
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Witness Protection (Streets of New Capenna #66)

Witness Protection {U}

Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Illustrated by Dominik Mayer

Standard
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Witness the Future (Innistrad: Crimson Vow #90)

Witness the Future {2}{U}

Sorcery

Target player shuffles up to four target cards from their graveyard into their library. You look at the top four cards of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.

Illustrated by Anato Finnstark

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Witty Roastmaster (Streets of New Capenna #131)

Witty Roastmaster {2}{R}

Creature — Devil Citizen

Alliance — Whenever another creature enters the battlefield under your control, Witty Roastmaster deals 1 damage to each opponent.

If you’re lucky, you’ll walk out with just your ego singed.

3/2

Watermark: Cabaretti

Illustrated by Joe Slucher

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Wizard Class (Adventures in the Forgotten Realms #81)

Wizard Class {U}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

{2}{U}: Level 2

When this Class becomes level 2, draw two cards.

{4}{U}: Level 3

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Illustrated by Marta Nael

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Wizard Mentor (Urza's Saga #112)

Wizard Mentor {2}{U}

Creature — Human Wizard

{T}: Return Wizard Mentor and target creature you control to their owner’s hand.

Although some of the students quickly grasped the concept, the others could summon only blackboards.

2/2

Illustrated by Jeff Miracola

Standard
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Wizard Replica (Planechase #129)

Wizard Replica {3}

Artifact Creature — Wizard

Flying

{U}, Sacrifice Wizard Replica: Counter target spell unless its controller pays {2}.

It responds with unnatural precision.

1/3

Illustrated by Carl Critchlow

Standard
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Wizard's Lightning (Dominaria #152)

Wizard's Lightning {2}{R}

Instant

This spell costs {2} less to cast if you control a Wizard.

Wizard’s Lightning deals 3 damage to any target.

“The study of magic began when the first mage taught herself to throw lightning.”
—Naban, dean of iteration

Illustrated by Grzegorz Rutkowski

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Wizard's Retort (Jumpstart #198)

Wizard's Retort {1}{U}{U}

Instant

This spell costs {1} less to cast if you control a Wizard.

Counter target spell.

“The second mage learned to dissipate blasts of lightning. Threat and response: thus did the study of magic progress.”
—Naban, dean of iteration

Illustrated by Grzegorz Rutkowski

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Wizard's Rockets (The Lord of the Rings: Tales of Middle-earth #252)

Wizard's Rockets {1}

Artifact

Wizard’s Rockets enters the battlefield tapped.

{X}, {T}, Sacrifice Wizard’s Rockets: Add X mana in any combination of colors.

When Wizard’s Rockets is put into a graveyard from the battlefield, draw a card.

Illustrated by Yuriy Chemezov

Standard
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Wizards' School (Homelands #115)

Wizards' School

Land

{T}: Add {C}.

{1}, {T}: Add {U}.

{2}, {T}: Add {W} or {B}.

The legacy of Feroz lives on.

Illustrated by Pat Lewis

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Wizened Cenn (Lorwyn #49)

Wizened Cenn {W}{W}

Creature — Kithkin Cleric

Other Kithkin creatures you control get +1/+1.

“Thoughtweft binds us together as one, part of an intricate pattern that would unravel if even one thread came loose.”

2/2

Illustrated by Kev Walker

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Wizened Githzerai (Alchemy Horizons: Baldur's Gate #42)

Wizened Githzerai {1}{U}

Creature — Gith Monk

Psionic Adept — Whenever Wizened Githzerai becomes blocked by a creature, that creature perpetually gets -2/-0.

2/1

Illustrated by Jodie Muir

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Woe Strider (Commander Legends: Battle for Baldur's Gate #774)

Woe Strider {2}{B}

Creature — Horror

When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.

Sacrifice another creature: Scry 1.

Escape—{3}{B}{B}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Woe Strider escapes with two +1/+1 counters on it.

3/2

Illustrated by John Thacker

Standard
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Wojek Bodyguard (Ravnica: Clue Edition #154)

Wojek Bodyguard {2}{R}

Creature — Human Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

Wojek Bodyguard can’t attack or block alone.

“By all means, take another step toward the captain.”

3/3

Watermark: Boros

Illustrated by Tyler Walpole

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Wojek Halberdiers (Gatecrash #208)

Wojek Halberdiers {R}{W}

Creature — Human Soldier

Battalion — Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.

Tired of Boros interference, the Rakdos unleashed hellraiser goblins, hoping their corpses would weigh down the halberds.

3/2

Watermark: Boros

Illustrated by Nic Klein

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Wojek Investigator (Murders at Karlov Manor #36)

Wojek Investigator {2}{W}

Creature — Angel Detective

Flying, vigilance

At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)

“Well, this clearly didn’t come from anyone I know…”

2/4

Illustrated by Ben Hill

Standard
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