341 – 360 of 450 cards where the mana cost is greater than or equal to {G}{U}

Sliver Overlord (Scourge #139)

Sliver Overlord {W}{U}{B}{R}{G}

Legendary Creature — Sliver Mutant

{3}: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.

{3}: Gain control of target Sliver. (This effect lasts indefinitely.)

The end of evolution.

7/7

Illustrated by Tony Szczudlo

Standard
Alchemy
Pioneer
Explorer
Modern
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Pauper
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Sliver Queen (Tempest Remastered #211)

Sliver Queen {W}{U}{B}{R}{G}

Legendary Creature — Sliver

{2}: Create a 1/1 colorless Sliver creature token.

Her children are ever part of her.

7/7

Illustrated by Ron Spencer

Part of the Reserved List

Standard
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Slogurk, the Overslime (Innistrad: Midnight Hunt #242)

Slogurk, the Overslime {1}{G}{U}

Legendary Creature — Ooze

Trample

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Slogurk, the Overslime.

Remove three +1/+1 counters from Slogurk: Return it to its owner’s hand.

When Slogurk leaves the battlefield, return up to three target land cards from your graveyard to your hand.

3/3

Illustrated by Nicholas Gregory

Standard
Alchemy
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Snapping Voidcraw (Modern Horizons 3 #204)

Snapping Voidcraw {1}{G}{U}

Creature — Eldrazi Turtle

Devoid (This card has no color.)

{T}: Add {C}{C}.

{3}{C}, {T}: Draw a card.

Once considered a delicacy, turtle soup is no longer served in Nephalia’s inns.

1/3

Illustrated by Camille Alquier

Standard
Alchemy
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Modern
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Snowhorn Rider (Khans of Tarkir #201y)

Snowhorn Rider {3}{G}{U}{R}

Creature — Human Warrior

Trample

Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

5/5

Illustrated by Nathaniel Himawan

Standard
Alchemy
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Song of Creation (Ikoria: Lair of Behemoths #210)

Song of Creation {1}{G}{U}{R}

Enchantment

You may play an additional land on each of your turns.

Whenever you cast a spell, draw two cards.

At the beginning of your end step, discard your hand.

She wept, not from perfect understanding, but from serene gratitude.

Illustrated by Noah Bradley

Standard
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Song of Eärendil (Tales of Middle-earth Commander #69)

Song of Eärendil {3}{G}{U}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2, then draw two cards.

II — Create a Treasure token and a 2/2 blue Bird creature token with flying.

III — Put a flying counter on each creature you control without flying.

Illustrated by Torgeir Fjereide

Standard
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Sophia, Dogged Detective (Murders at Karlov Manor Commander #8)

Sophia, Dogged Detective {1}{G}{W}{U}

Legendary Creature — Human Detective

When Sophia, Dogged Detective enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.

{1}, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.

Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.

3/4

Illustrated by Campbell White

Standard
Alchemy
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Modern
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Soul of Emancipation (Streets of New Capenna #223)

Soul of Emancipation {4}{G}{W}{U}

Creature — Avatar

When Soul of Emancipation enters, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying.

Light poured from every crack as the sleepers awoke from their long stone slumber.

5/7

Watermark: Brokers

Illustrated by Eric Deschamps

Standard
Alchemy
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Modern
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Spara's Adjudicators (Streets of New Capenna #224)

Spara's Adjudicators {2}{G}{W}{U}

Creature — Cat Citizen

When Spara’s Adjudicators enters, target creature an opponent controls can’t attack or block until your next turn.

{2}, Exile Spara’s Adjudicators from your hand: Target land gains “{T}: Add {G}, {W}, or {U}” until Spara’s Adjudicators is cast from exile. You may cast Spara’s Adjudicators for as long as it remains exiled.

4/4

Watermark: Brokers

Illustrated by Aaron J. Riley

Standard
Alchemy
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Modern
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Spara's Bodyguard (Alchemy: New Capenna #28)

Spara's Bodyguard {G}{W}{U}

Creature — Rhino Warrior

When Spara’s Bodyguard enters the battlefield, you may choose a creature card in your hand. If you do, it perpetually gains “This creature enters the battlefield with an additional shield counter on it.” Otherwise, put a shield counter on Spara’s Bodyguard. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

At the beginning of each combat, Spara’s Bodyguard gets +1/+1 until end of turn for each shield counter among other creatures you control.

3/3

Watermark: Brokers

Illustrated by Ilse Gort

Standard
Alchemy
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Species Gorger (Dragon's Maze #105)

Species Gorger {3}{G}{U}

Creature — Frog Beast

At the beginning of your upkeep, return a creature you control to its owner’s hand.

“We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?”
—Gulistan, Simic biomancer

6/6

Watermark: Simic

Illustrated by Min Yum

Standard
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Stoic Angel (Modern Masters 2017 #190)

Stoic Angel {1}{G}{W}{U}

Creature — Angel

Flying, vigilance

Players can’t untap more than one creature during their untap steps.

Even the most battle-hardened soldiers pause in her presence for a moment of introspection.

3/4

Illustrated by Volkan Baǵa

Standard
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Storm Spirit (Masters Edition II #198)

Storm Spirit {3}{G}{W}{U}

Creature — Elemental Spirit

Flying

{T}: Storm Spirit deals 2 damage to target creature.

“Come to us, with your lightning. Come to us, with your thunder. Serve us with your strength, and smite our foes with your power.”
—Steinar Icefist, Balduvian shaman

3/3

Illustrated by Pete Venters

Part of the Reserved List

Standard
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Storvald, Frost Giant Jarl (Forgotten Realms Commander #55)

Storvald, Frost Giant Jarl {4}{G}{W}{U}

Legendary Creature — Giant

Ward {3}

Other creatures you control have ward {3}.

Whenever Storvald enters or attacks, choose one or both —

• Target creature has base power and toughness 7/7 until end of turn.

• Target creature has base power and toughness 1/1 until end of turn.

7/7

Illustrated by Campbell White

Standard
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Sultai Ascendancy (Khans of Tarkir #203y)

Sultai Ascendancy {B}{G}{U}

Enchantment

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Watermark: Sultai

Illustrated by Eelis Kyttanen

Standard
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Sultai Charm (Dominaria United Commander #168)

Sultai Charm {B}{G}{U}

Instant

Choose one —

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

“Strike,” the fumes hiss. “Raise an empire with your ambition.”

Illustrated by Mathias Kollros

Standard
Alchemy
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Sultai Soothsayer (Double Masters 2022 #279)

Sultai Soothsayer {2}{B}{G}{U}

Creature — Snake Shaman

When Sultai Soothsayer enters, look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

The naga of the Sultai Brood made deals with dark forces to keep their power.

2/5

Illustrated by Cynthia Sheppard

Standard
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Surrak Dragonclaw (Dominaria United Commander #169)

Surrak Dragonclaw {2}{G}{U}{R}

Legendary Creature — Human Warrior

Flash

This spell can’t be countered.

Creature spells you control can’t be countered.

Other creatures you control have trample.

Both his rank and his scars were earned in single combat against a cave bear.

6/6

Illustrated by Jaime Jones

Standard
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Tainted Observer (Phyrexia: All Will Be One #217)

Tainted Observer {1}{G}{U}

Creature — Phyrexian Bird

Flying

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

Whenever another creature you control enters, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

2/3

Illustrated by Johann Bodin

Standard
Alchemy
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