3081 – 3100 of 3,335 cards where it’s legal in Standard
Undercity Upheaval {1}{G}{G}
Sorcery
Undergrowth — Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of creature cards in your graveyard as you cast this spell. Creatures you control gain vigilance until end of turn.
Light shone on parts of the undercity for the first time in centuries.
Illustrated by Grady Frederick
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Undercover Crocodelf {4}{G}{U}
Creature — Elf Crocodile Detective
Whenever Undercover Crocodelf deals combat damage to a player, investigate. (Create a Clue token. It’s an artifact with “{2}, Sacrifice this artifact: Draw a card.”)
Disguise {3}{G/U}{G/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Illustrated by Nicholas Gregory
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Undercover Crocodelf, MKM #239† |
Clue Token, TMKM #18 |
A Mysterious Creature, TMKM #21 |
Prints | USD | EUR | TIX |
---|---|---|---|
Murders at Karlov Manor #239 | $0.02 | €0.06 |
Variations |
---|
Alternate art Undercover Crocodelf: Green rope #239† |
Undercover Operative {2}{U}{U}
Creature — Shapeshifter Rogue
You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Watermark: Brokers
Illustrated by Tyler Walpole
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Underground Mortuary
Land — Swamp Forest
({T}: Add {B} or {G}.)
Underground Mortuary enters the battlefield tapped.
When Underground Mortuary enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Illustrated by Sergey Glushakov
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Underground River
Land
{T}: Add {C}.
{T}: Add {U} or {B}. Underground River deals 1 damage to you.
“The war polluted the land, turning what had once been fruitful fields into fetid morasses of mud and rusted corpses.”
—The Antiquities War
Illustrated by Volkan Baǵa
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Undergrowth Recon {1}{G}{G}
Enchantment
At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
“I want eyes on the scene of the crime, day and night. I have a feeling our killer won’t be able to resist coming back.”
—Thare of the Foundway Associates
Illustrated by Ryan Pancoast
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Undying Malice {B}
Instant
Until end of turn, target creature gains “When this creature dies, return it to the battlefield tapped under its owner’s control with a +1/+1 counter on it.”
Few take kindly to being put in their place, especially if their place is the grave.
Illustrated by Igor Kieryluk
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unforgiving One {2}{B}
Creature — Spirit
Menace (This creature can’t be blocked except by two or more creatures.)
Whenever Unforgiving One attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
Illustrated by Fariba Khamseh
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unfortunate Accident {B}
Instant
Spree (Choose one or more additional costs.)
+ {2}{B} — Destroy target creature.
+ {1} — Create a 1/1 red Mercenary creature token with “{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.”
“Looks like you’ve got a train to catch.”
—Laughing Jasper Flint
Illustrated by Josiah "Jo" Cameron
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Faces, Tokens, & Other Parts |
---|
Unfortunate Accident, OTJ #111 |
Mercenary Token, TOTJ #10 |
Prints | USD | EUR | TIX |
---|---|---|---|
Outlaws of Thunder Junction | $0.02 | €0.06 | 0.01 |
Unhallowed Phalanx {4}{B}
Creature — Zombie Soldier
Unhallowed Phalanx enters the battlefield tapped.
“In case any of you new recruits were wondering, this is why we don’t use mass graves anymore.”
—Kerren of the Mausoleum Guards
Illustrated by Nicholas Gregory
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unholy Officiant {W}
Creature — Vampire Cleric
Vigilance
{4}{W}: Put a +1/+1 counter on Unholy Officiant.
“Is this twisted ceremony simply a mockery of the human rite, or has Olivia fallen for her own charade?”
—Sorin Markov
Illustrated by Campbell White
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Union of the Third Path {2}{W}
Instant
Draw a card, then you gain life equal to the number of cards in your hand.
Terisia City at last opened its ivory towers to all who sought respite from the endless war.
DailyMTG Story Spotlight
Illustrated by Robin Olausson
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unleash Shell {3}{R}{R}
Instant
Unleash Shell deals 5 damage to target creature or planeswalker and 2 damage to that permanent’s controller.
The new cannon’s destructive power more than made up for its unpredictable blast radius.
Illustrated by Campbell White
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unleash the Inferno {1}{B}{R}{G}
Instant
Unleash the Inferno deals 7 damage to target creature or planeswalker. When it deals excess damage this way, destroy target artifact or enchantment an opponent controls with mana value less than or equal to that amount of excess damage.
Watermark: Riveteers
Illustrated by Zoltan Boros
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unlicensed Hearse {2}
Artifact — Vehicle
{T}: Exile up to two target cards from a single graveyard.
Unlicensed Hearse’s power and toughness are each equal to the number of cards exiled with it.
Crew 2
Illustrated by Chris Seaman
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unlucky Drop {3}{U}
Instant
Target artifact or creature’s owner puts it on the top or bottom of their library.
“First rule down here is the same as it is on the water: always double-check your knots.”
—Captain Lannery Storm
Illustrated by Patrik Hell
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unlucky Witness {R}
Creature — Human Citizen
When Unlucky Witness dies, exile the top two cards of your library. Until your next end step, you may play one of those cards.
The guard took a midnight shift to earn a promotion. Unfortunately, so did the assassin.
Illustrated by Tyler Walpole
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unnatural Growth {1}{G}{G}{G}{G}
Enchantment
At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
With the cycles of day and night unspooled, the twisted sway of the moon only grew. And grew.
Illustrated by Svetlin Velinov
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Legal
Unnatural Moonrise {R}{G}
Sorcery
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and “Whenever this creature deals combat damage to a player, draw a card.”
Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
DailyMTG Story Spotlight
Illustrated by Ryan Pancoast
- Standard
- Legal
- Alchemy
- Not Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal
Unnatural Restoration {1}{G}
Sorcery
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
“If you don’t reassemble me immediately, the Mother of Machines will notice my absence, and this entire layer will face her wrath!”
Illustrated by Jeremy Wilson
- Standard
- Legal
- Alchemy
- Legal
- Pioneer
- Legal
- Explorer
- Legal
- Modern
- Legal
- Historic
- Legal
- Legacy
- Legal
- Brawl
- Legal
- Vintage
- Legal
- Timeless
- Legal
- Commander
- Legal
- Pauper
- Not Legal
- Oathbreaker
- Legal
- Penny
- Not Legal