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161 – 177 of 177 cards where the text includes “artifact” and the card types include “legendary creature”

Tuktuk the Explorer (Double Masters #149)

Tuktuk the Explorer {2}{R}

Legendary Creature — Goblin

Haste

When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

1/1

Illustrated by Volkan Baǵa

Standard
Alchemy
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Urza, Chief Artificer (The Brothers' War Commander #2)

Urza, Chief Artificer {3}{W}{U}{B}

Legendary Creature — Human Artificer

Affinity for artifact creatures (This spell costs {1} less to cast for each artifact creature you control.)

Artifact creatures you control have menace.

At the beginning of your end step, create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

4/5

Watermark: Wizards of the Coast

Illustrated by Bartłomiej Gaweł

Standard
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Urza, Lord High Artificer (Commander Masters #130)

Urza, Lord High Artificer {2}{U}{U}

Legendary Creature — Human Artificer

When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with “This creature gets +1/+1 for each artifact you control.”

Tap an untapped artifact you control: Add {U}.

{5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.

1/4

Illustrated by Grzegorz Rutkowski

Standard
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Urza, Lord Protector (The Brothers' War #225)
Meld - BRO Urza Top

Urza, Lord Protector {1}{W}{U}

Legendary Creature — Human Artificer

Artifact, instant, and sorcery spells you cast cost {1} less to cast.

{7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.

2/4

Illustrated by Ryan Pancoast

Standard
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Urza, Powerstone Prodigy (The Brothers' War #69)

Urza, Powerstone Prodigy {2}{U}

Legendary Creature — Human Artificer

Vigilance

{1}, {T}: Draw a card, then discard a card.

Whenever you discard one or more artifact cards, create a tapped Powerstone token. This ability triggers only once each turn. (The token is an artifact with “{T}: Add {C}. This mana can’t be spent to cast a nonartifact spell.”)

1/3

Illustrated by Donato Giancola

Standard
Alchemy
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Urza, Prince of Kroog (The Brothers' War #226)

Urza, Prince of Kroog {2}{W}{U}

Legendary Creature — Human Artificer

Artifact creatures you control get +2/+2.

{6}: Create a token that’s a copy of target artifact you control, except it’s a 1/1 Soldier creature in addition to its other types.

The prince consort was happy to let Yotia’s coffers fund his extravagant research.

2/3

Illustrated by Joshua Raphael

Standard
Alchemy
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Valki, God of Lies // Tibalt, Cosmic Impostor (Kaldheim #114)
Valki, God of Lies // Tibalt, Cosmic Impostor (Kaldheim #114)

Valki, God of Lies {1}{B}

Legendary Creature — God

When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.

{X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.

2/1

Tibalt, Cosmic Impostor {5}{B}{R}

Legendary Planeswalker — Tibalt

As Tibalt enters the battlefield, you get an emblem with “You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells.”

+2: Exile the top card of each player’s library.

−3: Exile target artifact or creature.

−8: Exile all graveyards. Add {R}{R}{R}.

Loyalty: 5

Illustrated by Yongjae Choi

Standard
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Venser, Corpse Puppet (Phyrexia: All Will Be One #219)

Venser, Corpse Puppet {U}{B}

Legendary Creature — Phyrexian Zombie Wizard

Lifelink, toxic 1

Whenever you proliferate, choose one —

• If you don’t control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.

• Target artifact creature you control gains flying and lifelink until end of turn.

1/3

Illustrated by Igor Kieryluk

Standard
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Vexyr, Ich-Tekik's Heir (Alchemy: Phyrexia #29)

Vexyr, Ich-Tekik's Heir {G}{W}{U}

Legendary Creature — Phyrexian Artificer

Whenever you seek one or more cards, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control have vigilance.

3/4

Illustrated by Michele Giorgi

Standard
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Vihaan, Goldwaker (Outlaws of Thunder Junction Commander #8)

Vihaan, Goldwaker {R}{W}{B}

Legendary Creature — Dwarf Warlock

Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn.

3/3

Illustrated by Magali Villeneuve

Standard
Alchemy
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Vishgraz, the Doomhive (Phyrexia: All Will Be One Commander #4)

Vishgraz, the Doomhive {2}{W}{B}{G}

Legendary Creature — Phyrexian Insect

Menace, toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Vishgraz, the Doomhive enters the battlefield, create three 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and “This creature can’t block.”

Vishgraz gets +1/+1 for each poison counter your opponents have.

3/3

Illustrated by Andrew Mar

Standard
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Volo, Itinerant Scholar (Commander Legends: Battle for Baldur's Gate #103)

Volo, Itinerant Scholar {2}{U}

Legendary Creature — Human Wizard

When Volo enters the battlefield, create Volo’s Journal, a legendary colorless artifact token with hexproof and “Whenever you cast a creature spell, note one of its creature types that hasn’t been noted for this artifact.”

{2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo’s Journal.

Choose a Background

2/3

Illustrated by Andreas Zafiratos

Standard
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Vorel of the Hull Clade (The Lost Caverns of Ixalan Commander #294)

Vorel of the Hull Clade {1}{G}{U}

Legendary Creature — Human Merfolk

{G}{U}, {T}: Double the number of each kind of counter on target artifact, creature, or land.

“I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I’ve become and tell me Simic does not hold infinite possibility.”

1/4

Illustrated by Mike Bierek

Standard
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Vraska, the Silencer (Outlaws of Thunder Junction #237)

Vraska, the Silencer {1}{B}{G}

Legendary Creature — Gorgon Assassin

Deathtouch

Whenever a nontoken creature an opponent controls dies, you may pay {1}. If you do, return that card to the battlefield tapped under your control. It’s a Treasure artifact with “{T}, Sacrifice this artifact: Add one mana of any color,” and it loses all other card types.

3/3

Watermark: Desparked

Illustrated by Kieran Yanner

Standard
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Wyll, Pact-Bound Duelist (Alchemy Horizons: Baldur's Gate #15)

Wyll, Pact-Bound Duelist {3}{R}{R}

Legendary Creature — Human Warlock

Specialize {2}

When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn.

4/4

Illustrated by Mads Ahm

Standard
Alchemy
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Zacama, Primal Calamity (The Lost Caverns of Ixalan Commander #296)

Zacama, Primal Calamity {6}{R}{G}{W}

Legendary Creature — Elder Dinosaur

Vigilance, reach, trample

When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.

{2}{R}: Zacama deals 3 damage to target creature.

{2}{G}: Destroy target artifact or enchantment.

{2}{W}: You gain 3 life.

9/9

Illustrated by Jaime Jones

Standard
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Zahid, Djinn of the Lamp (Commander Masters #136)

Zahid, Djinn of the Lamp {4}{U}{U}

Legendary Creature — Djinn

You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell’s mana cost.

Flying

“I do as I please, little mortal. Do go on about your wishes, though—they amuse me to no end.”

5/6

Illustrated by Magali Villeneuve

Standard
Alchemy
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Though this query has ended, its relics still slumber in New Argive.

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