61 – 80 of 89 cards where the set is “pbfz”

Prairie Stream (Battle for Zendikar Promos #241s)

Prairie Stream

Land — Plains Island

({T}: Add {W} or {U}.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Prism Array (Battle for Zendikar Promos #81s)

Prism Array {4}{U}

Enchantment

Converge — Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

{W}{U}{B}{R}{G}: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Illustrated by Philip Straub

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Quarantine Field (Battle for Zendikar Promos #43s)

Quarantine Field {X}{X}{W}{W}

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Illustrated by Daarken

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Radiant Flames (Battle for Zendikar Promos #151)

Radiant Flames {2}{R}

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Illustrated by Ryan Barger

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Radiant Flames (Battle for Zendikar Promos #151s)

Radiant Flames {2}{R}

Sorcery

Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ruinous Path (Battle for Zendikar Promos #123)

Ruinous Path {1}{B}{B}

Sorcery

Destroy target creature or planeswalker.

Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Watermark: Color pie

Illustrated by Aaron Miller

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Ruinous Path (Battle for Zendikar Promos #123s)

Ruinous Path {1}{B}{B}

Sorcery

Destroy target creature or planeswalker.

Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sanctum of Ugin (Battle for Zendikar Promos #242s)

Sanctum of Ugin

Land

{T}: Add {C}.

Whenever you cast a colorless spell with mana value 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.

Illustrated by James Paick

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Scatter to the Winds (Battle for Zendikar Promos #85s)

Scatter to the Winds {1}{U}{U}

Instant

Counter target spell.

Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It’s still a land.)

Illustrated by Raymond Swanland

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Scythe Leopard (Battle for Zendikar Promos #188)

Scythe Leopard {G}

Creature — Cat

Landfall — Whenever a land enters the battlefield under your control, Scythe Leopard gets +1/+1 until end of turn.

Eldrazi are not the leopard’s preferred prey, but they are better than no prey at all.

1/1

Illustrated by Winona Nelson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Serpentine Spike (Battle for Zendikar Promos #133s)

Serpentine Spike {5}{R}{R}

Sorcery

Devoid (This card has no color.)

Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Illustrated by Jaime Jones

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Shambling Vent (Battle for Zendikar Promos #244s)

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

{T}: Add {W} or {B}.

{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It’s still a land.

Illustrated by Jung Park

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Shrine of the Forsaken Gods (Battle for Zendikar Promos #245s)

Shrine of the Forsaken Gods

Land

{T}: Add {C}.

{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Illustrated by Daniel Ljunggren

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sire of Stagnation (Battle for Zendikar Promos #206s)

Sire of Stagnation {4}{U}{B}

Creature — Eldrazi

Devoid (This card has no color.)

Whenever a land enters the battlefield under an opponent’s control, that player exiles the top two cards of their library and you draw two cards.

As the great scourge passed by, Zendikar shivered, then lay silent.

5/7

Illustrated by Tyler Jacobson

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Smoldering Marsh (Battle for Zendikar Promos #247p)

Smoldering Marsh

Land — Swamp Mountain

({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Smoldering Marsh (Battle for Zendikar Promos #247s)

Smoldering Marsh

Land — Swamp Mountain

({T}: Add {B} or {R}.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Smothering Abomination (Battle for Zendikar Promos #99s)

Smothering Abomination {2}{B}{B}

Creature — Eldrazi

Devoid (This card has no color.)

Flying

At the beginning of your upkeep, sacrifice a creature.

Whenever you sacrifice a creature, draw a card.

4/3

Illustrated by Aleksi Briclot

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Stasis Snare (Battle for Zendikar Promos #50)

Stasis Snare {1}{W}{W}

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner’s control.)

Illustrated by Slawomir Maniak

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sunken Hollow (Battle for Zendikar Promos #249p)

Sunken Hollow

Land — Island Swamp

({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny
Sunken Hollow (Battle for Zendikar Promos #249s)

Sunken Hollow

Land — Island Swamp

({T}: Add {U} or {B}.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Illustrated by Adam Paquette

Standard
Alchemy
Pioneer
Explorer
Modern
Historic
Legacy
Brawl
Vintage
Timeless
Commander
Pauper
Oathbreaker
Penny