701 – 720 of 756 cards where the cards have the ‘93/97 frame and the card types include “artifact”

Unerring Sling (Mirage #322)

Unerring Sling {3}

Artifact

{3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature’s power to target attacking or blocking creature with flying.

Illustrated by Zak Plucinski

Standard
Alchemy
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Modern
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Universal Automaton (Magic Online Promos #91381)

Universal Automaton {1}

Artifact Creature — Shapeshifter

Changeling (This card is every creature type.)

“Within minutes, the strange device was indistinguishable from the other upon my workbench.”
—Tocasia, journal entry

1/1

Illustrated by Ben Maier

Standard
Alchemy
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Unwinding Clock (The Brothers' War Retro Artifacts #61)

Unwinding Clock {4}

Artifact

Untap all artifacts you control during each other player’s untap step.

“The partisans have unearthed a strange artifact. None know its origin, but it gives them hope of a life beyond.”
—Elspeth’s journal

Illustrated by Mike Bierek

Standard
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Urza's Armor (Urza's Saga #313)

Urza's Armor {6}

Artifact

If a source would deal damage to you, prevent 1 of that damage.

“Tawnos’s blueprints were critical to the creation of my armor. As he once sealed himself in steel, I sealed myself in a walking crypt.”
—Urza

Illustrated by rk post

Standard
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Urza's Avenger (Fifth Edition #405)

Urza's Avenger {6}

Artifact Creature — Shapeshifter

{0}: Urza’s Avenger gets -1/-1 and gains your choice of banding, flying, first strike, or trample until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Unable to settle on just one design, Urza decided to create one versatile being.

4/4

Illustrated by Amy Weber

Standard
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Urza's Bauble (Masters Edition #170)

Urza's Bauble {0}

Artifact

{T}, Sacrifice Urza’s Bauble: Look at a card at random in target player’s hand. You draw a card at the beginning of the next turn’s upkeep.

Illustrated by Christopher Rush

Standard
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Urza's Blueprints (Urza's Legacy #137)

Urza's Blueprints {6}

Artifact

Echo {6} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

{T}: Draw a card.

From concept to paper to reality.

Illustrated by Tom Wänerstrand

Standard
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Urza's Chalice (Masters Edition IV #236)

Urza's Chalice {1}

Artifact

Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.

When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water.

Illustrated by Jeff A. Menges

Standard
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Urza's Contact Lenses (Unglued #82)

Urza's Contact Lenses {0}

Artifact

Urza’s Contact Lenses enters the battlefield tapped.

Urza’s Contact Lenses doesn’t untap during your untap step.

As long as Urza’s Contact Lenses is untapped, all players play with their hands revealed.

Clap your hands twice: You may tap or untap Urza’s Contact Lenses.

Illustrated by David A. Cherry

Standard
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Urza's Engine (Alliances #135)

Urza's Engine {5}

Artifact Creature — Juggernaut

Trample

{3}: Urza’s Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

{3}: Attacking creatures banded with Urza’s Engine gain trample until end of turn.

“Humans and machines working together can be fearsome indeed!”
—Arcum Dagsson

1/5

Illustrated by Greg Simanson

Standard
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Urza's Filter (Invasion #318)

Urza's Filter {4}

Artifact

Multicolored spells cost up to {2} less to cast.

“It’s a tool for aiding my other tools,” explained Urza. “Now they’ll work in harmony.”

Illustrated by Dave Dorman

Standard
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Urza's Incubator (Urza's Destiny #142)

Urza's Incubator {3}

Artifact

As Urza’s Incubator enters the battlefield, choose a creature type.

Creature spells of the chosen type cost {2} less to cast.

“Stop thinking like an artificer, Urza, and start thinking like a father!”
—Rayne, Academy Chancellor

Illustrated by Pete Venters

Standard
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Urza's Miter (Masters Edition IV #237)

Urza's Miter {3}

Artifact

Whenever an artifact you control is put into a graveyard from the battlefield, if it wasn’t sacrificed, you may pay {3}. If you do, draw a card.

Illustrated by Randy Asplund-Faith

Part of the Reserved List

Standard
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Urza's Science Fair Project (Unglued #83)

Urza's Science Fair Project {6}

Artifact Creature — Construct

{2}: Roll a six-sided die. Urza’s Science Fair Project gets the indicated result.

1 — It gets -2/-2 until end of turn.

2 — Prevent all combat damage it would deal this turn.

3 — It gains vigilance until end of turn.

4 — It gains first strike until end of turn.

5 — It gains flying until end of turn.

6 — It gets +2/+2 until end of turn.

4/4

Illustrated by Claymore J. Flapdoodle

Standard
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Vanquisher's Banner (Time Spiral Remastered #402)

Vanquisher's Banner {5}

Artifact

As Vanquisher’s Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

Illustrated by Milivoj Ćeran

Standard
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Vault of Whispers (The Brothers' War Commander #211)

Vault of Whispers

Artifact Land

{T}: Add {B}.

“Koilos, the Thran prison-city, built to house their outcasts and dissidents. It was that Phyrexia’s influence first festered.”
Fall of the Thran

Illustrated by Alexander Forssberg

Standard
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Ventifact Bottle (Mirage #323)

Ventifact Bottle {3}

Artifact

{X}{1}, {T}: Put X charge counters on Ventifact Bottle. Activate only as a sorcery.

At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters from it. Add {C} for each charge counter removed this way.

Illustrated by Ron Spencer

Part of the Reserved List

Standard
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Vexing Arcanix (Ice Age #344)

Vexing Arcanix {4}

Artifact

{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

Illustrated by Randy Gallegos

Standard
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Vibrating Sphere (Masters Edition IV #238)

Vibrating Sphere {4}

Artifact

As long as it’s your turn, creatures you control get +2/+0.

As long as it’s not your turn, creatures you control get -0/-2.

“Unearthly and invisible fibers emanate from this sphere, entangling all who draw near.”
—Arcum Dagsson, Soldevi Machinist

Illustrated by Richard Thomas

Standard
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Viseling (Nemesis #140)

Viseling {4}

Artifact Creature — Phyrexian Construct

At the beginning of each opponent’s upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.

“This may hurt a lot.”

2/2

Illustrated by Kev Walker

Standard
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