21 – 40 of 550 cards where the colors ≥ GR

Arlinn Kord // Arlinn, Embraced by the Moon (Shadows over Innistrad #243)
Arlinn Kord // Arlinn, Embraced by the Moon (Shadows over Innistrad #243)

Arlinn Kord {2}{R}{G}

Legendary Planeswalker — Arlinn

+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste.

0: Create a 2/2 green Wolf creature token. Transform Arlinn Kord.

Loyalty: 3

Arlinn, Embraced by the Moon

Color Indicator: Red and Green Legendary Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

−1: Arlinn, Embraced by the Moon deals 3 damage to any target. Transform Arlinn, Embraced by the Moon.

−6: You get an emblem with “Creatures you control have haste and ‘{T}: This creature deals damage equal to its power to any target.’”

Illustrated by Winona Nelson

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Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (Innistrad: Midnight Hunt #211)
Arlinn, the Pack's Hope // Arlinn, the Moon's Fury (Innistrad: Midnight Hunt #211)

Arlinn, the Pack's Hope {2}{R}{G}

Legendary Planeswalker — Arlinn

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

+1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it.

−3: Create two 2/2 green Wolf creature tokens.

Loyalty: 4

Arlinn, the Moon's Fury

Color Indicator: Red and Green Legendary Planeswalker — Arlinn

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

+2: Add {R}{G}.

0: Until end of turn, Arlinn, the Moon’s Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.

Loyalty: 4

Illustrated by Anna Steinbauer

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Armed // Dangerous (Dragon's Maze #122)

Armed {1}{R}

Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dangerous {3}{G}

Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Watermark: Gruul

Illustrated by David Palumbo

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Arni Slays the Troll (Kaldheim #201)

Arni Slays the Troll {R}{G}

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Target creature you control fights up to one target creature you don’t control.

II — Add {R}. Put two +1/+1 counters on up to one target creature you control.

III — You gain life equal to the greatest power among creatures you control.

Illustrated by Simon Dominic

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Artifact Mutation (New Capenna Commander #326)

Artifact Mutation {R}{G}

Instant

Destroy target artifact. It can’t be regenerated. Create X 1/1 green Saproling creature tokens, where X is that artifact’s mana value.

“There’s nothing technology can build that nature can’t eventually reclaim.”
—Vivien Reid

Illustrated by José Parodi

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A-Rulik Mons, Warren Chief (Dominaria United #A-217)

A-Rulik Mons, Warren Chief {1}{R}{G}{G}

Legendary Creature — Goblin

Menace (This creature can’t be blocked except by two or more creatures.)

Whenever Rulik Mons, Warren Chief enters the battlefield or attacks, look at the top card of your library. If it’s a land card, you may put it onto the battlefield tapped. If you didn’t put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

4/4

Illustrated by Tuan Duong Chu

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A-Security Rhox (Streets of New Capenna #A-220)

A-Security Rhox {2}{R}{G}

Creature — Rhino Warrior

You may pay {R}{G} rather than pay this spell’s mana cost. Spend only mana produced by Treasures to cast it this way.

5/5

Illustrated by Lie Setiawan

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A-Soul of Windgrace (Dominaria United #A-220)

A-Soul of Windgrace {1}{B}{R}{G}

Legendary Creature — Cat Avatar

Whenever Soul of Windgrace enters the battlefield or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control.

{G}, Discard a land card: You gain 3 life.

{R}, Discard a land card: Draw a card.

{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.

5/4

Illustrated by Liiga Smilshkalne

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Assault // Battery (Dominaria Remastered #210)

Assault {R}

Sorcery

Assault deals 2 damage to any target.

Battery {3}{G}

Sorcery

Create a 3/3 green Elephant creature token.

Illustrated by Ben Thompson

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A-Stimulus Package (Streets of New Capenna #A-225)

A-Stimulus Package {2}{R}{G}

Enchantment

When Stimulus Package enters the battlefield, create two Treasure tokens. (They’re artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)

Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.

Illustrated by Robin Olausson

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Atalan Jackal (Warhammer 40,000 Commander #105)

Atalan Jackal {1}{R}{G}

Creature — Human Tyranid Scout

Trample, haste

Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

2/2

Illustrated by David Astruga

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Atarka's Command (Double Masters 2022 #176)

Atarka's Command {R}{G}

Instant

Choose two —

• Your opponents can’t gain life this turn.

• Atarka’s Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Illustrated by Chris Rahn

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Atarka, World Render (Forgotten Realms Commander #176)

Atarka, World Render {5}{R}{G}

Legendary Creature — Dragon

Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.

“Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir.”
—Yasova Dragonclaw

6/4

Illustrated by Karl Kopinski

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Atla Palani, Nest Tender (Dominaria United Commander #142)

Atla Palani, Nest Tender {1}{R}{G}{W}

Legendary Creature — Human Shaman

{2}, {T}: Create a 0/1 green Egg creature token with defender.

Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

2/3

Illustrated by Ekaterina Burmak

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Atogatog (Odyssey #286)

Atogatog {W}{U}{B}{R}{G}

Legendary Creature — Atog

Sacrifice an Atog creature: Atogatog gets +X/+X until end of turn, where X is the sacrificed creature’s power.

It relishes old-fashioned family meals.

5/5

Illustrated by Ron Spears

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Avalanche Tusker (Khans of Tarkir #166)

Avalanche Tusker {2}{G}{U}{R}

Creature — Elephant Warrior

Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.

“Hold the high ground, then bring it to your enemy.”
—Surrak, khan of the Temur

6/4

Watermark: Temur

Illustrated by Matt Stewart

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Averna, the Chaos Bloom (Commander Legends #269)

Averna, the Chaos Bloom {G}{U}{R}

Legendary Creature — Elemental Shaman

As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

“Nature is a dance. Master it, and the world can keep no secrets from you.”

4/2

Illustrated by Lucas Graciano

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Back-Alley Gardener (Alchemy: New Capenna #17)

Back-Alley Gardener {R}{G}{W}

Creature — Elf Druid

Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.

3/4

Watermark: Cabaretti

Illustrated by Francisco Miyara

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Bard Class (Adventures in the Forgotten Realms #217)

Bard Class {R}{G}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Legendary creatures you control enter the battlefield with an additional +1/+1 counter on them.

{R}{G}: Level 2

Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay.

{3}{R}{G}: Level 3

Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.

Illustrated by Andrew Mar

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Bartel Runeaxe (Masters Edition III #145)

Bartel Runeaxe {3}{B}{R}{G}

Legendary Creature — Giant Warrior

Vigilance

Bartel Runeaxe can’t be the target of Aura spells.

Thundering down from Hammerheim, no foe could slow Bartel’s charge.

6/5

Illustrated by Andi Rusu

Part of the Reserved List

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