21 – 40 of 356 cards where the set is “usg”

Back to Basics (Urza's Saga #62)

Back to Basics {2}{U}

Enchantment

Nonbasic lands don’t untap during their controllers’ untap steps.

“A ruler wears a crown while the rest of us wear hats, but which would you rather have when it’s raining?”
—Barrin, Principia

Illustrated by Andrew Robinson

Standard
Alchemy
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Modern
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Barrin, Master Wizard (Urza's Saga #63)

Barrin, Master Wizard {1}{U}{U}

Legendary Creature — Human Wizard

{2}, Sacrifice a permanent: Return target creature to its owner’s hand.

“Knowledge is no more expensive than ignorance, and at least as satisfying.”
—Barrin, master wizard

1/1

Illustrated by Michael Sutfin

Part of the Reserved List

Standard
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Barrin's Codex (Urza's Saga #286)

Barrin's Codex {4}

Artifact

At the beginning of your upkeep, you may put a page counter on Barrin’s Codex.

{4}, {T}, Sacrifice Barrin’s Codex: Draw X cards, where X is the number of page counters on Barrin’s Codex.

Illustrated by DiTerlizzi

Standard
Alchemy
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Modern
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Bedlam (Urza's Saga #175)

Bedlam {2}{R}{R}

Enchantment

Creatures can’t block.

Sometimes quantity, in the absence of quality, is good enough.

Illustrated by Mike Raabe

Standard
Alchemy
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Befoul (Urza's Saga #116)

Befoul {2}{B}{B}

Sorcery

Destroy target land or nonblack creature. It can’t be regenerated.

“The land putrefied at its touch, turned into an oily bile in seconds.”
—Radiant, archangel

Illustrated by Pete Venters

Standard
Alchemy
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Modern
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Bereavement (Urza's Saga #117)

Bereavement {1}{B}

Enchantment

Whenever a green creature dies, its controller discards a card.

“Grief is as useless as love.”
—Gix, Yawgmoth praetor

Illustrated by Andrew Goldhawk

Standard
Alchemy
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Blanchwood Armor (Urza's Saga #237)

Blanchwood Armor {2}{G}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

“Braid her branches, life fulfilling Goddess loving, Goddess killing.”
—Citanul chant

Illustrated by Paolo Parente

Standard
Alchemy
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Modern
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Blanchwood Treefolk (Urza's Saga #238)

Blanchwood Treefolk {4}{G}

Creature — Treefolk

The massive Argivian attack on their rooted kindred was a declaration of war to the treefolk.

4/5

Illustrated by DiTerlizzi

Standard
Alchemy
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Blasted Landscape (Urza's Saga #319)

Blasted Landscape

Land

{T}: Add {C}.

Cycling {2} ({2}, Discard this card: Draw a card.)

Illustrated by Ciruelo

Standard
Alchemy
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Modern
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Blood Vassal (Urza's Saga #118)

Blood Vassal {2}{B}

Creature — Thrull

Sacrifice Blood Vassal: Add {B}{B}.

“They are bred to suffer and born to die. Much like humans.”
—Gix, Yawgmoth praetor

2/2

Illustrated by Chippy

Standard
Alchemy
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Modern
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Timeless
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Bog Raiders (Urza's Saga #119)

Bog Raiders {2}{B}

Creature — Zombie

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

“Let weak feed on weak, that we may divine the nature of strength.”
Phyrexian Scriptures

2/2

Illustrated by Carl Critchlow

Standard
Alchemy
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Bog Raiders (Urza's Saga #119s)

Bog Raiders {2}{B}

Creature — Zombie

Swampwalk (This creature can’t be blocked as long as defending player controls a Swamp.)

2/2

Illustrated by Carl Critchlow

Standard
Alchemy
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Modern
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Brand (Urza's Saga #176)

Brand {R}

Instant

Gain control of all permanents you own. (This effect lasts indefinitely.)

Cycling {2} ({2}, Discard this card: Draw a card.)

“By this glyph I affirm your role.”
—Urza, to Karn

Illustrated by Donato Giancola

Standard
Alchemy
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Modern
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Bravado (Urza's Saga #177)

Bravado {1}{R}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each other creature you control.

“We drive the dragons from our home. Why should we fear you?”
—Fire Eye, viashino bey

Illustrated by Jerry Tiritilli

Standard
Alchemy
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Breach (Urza's Saga #120)

Breach {2}{B}

Instant

Target creature gets +2/+0 and gains fear until end of turn. (It can’t be blocked except by artifact creatures and/or black creatures.)

Illustrated by Greg Staples

Standard
Alchemy
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Modern
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Brilliant Halo (Urza's Saga #5)

Brilliant Halo {1}{W}

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+2.

When Brilliant Halo is put into a graveyard from the battlefield, return Brilliant Halo to its owner’s hand.

Illustrated by Randy Gallegos

Standard
Alchemy
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Bull Hippo (Urza's Saga #239)

Bull Hippo {3}{G}

Creature — Hippo

Islandwalk (This creature can’t be blocked as long as defending player controls an Island.)

“How could you not hear it approach? It’s a hippo!”
—Argivian commander

3/3

Illustrated by Daren Bader

Standard
Alchemy
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Bulwark (Urza's Saga #178)

Bulwark {3}{R}{R}

Enchantment

At the beginning of your upkeep, Bulwark deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player’s hand.

“It will be the goblin’s first bath, and its last.”
—Fire Eye, viashino bey

Illustrated by Brian Snõddy

Standard
Alchemy
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Modern
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Cackling Fiend (Urza's Saga #121)

Cackling Fiend {2}{B}{B}

Creature — Zombie

When Cackling Fiend enters the battlefield, each opponent discards a card.

Its windpipe is only the first to amplify its maddening laughter.

2/1

Illustrated by Brian Despain

Standard
Alchemy
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Carpet of Flowers (Urza's Saga #240)

Carpet of Flowers {G}

Enchantment

At the beginning of each of your main phases, if you haven’t added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Illustrated by Rebecca Guay

Standard
Alchemy
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Modern
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Timeless
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Pauper
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Penny