21 – 40 of 222 cards where the set is “cn2”

Bronze Sable (Conspiracy: Take the Crown #208)

Bronze Sable {2}

Artifact Creature — Sable

The Champion stood alone between the horde of the Returned and the shrine to Karametra, cutting down scores among hundreds. She would have been overcome if not for the aid of the temple guardians whom Karametra awakened.
The Theriad

2/1

Illustrated by Jasper Sandner

Standard
Alchemy
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Modern
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Brushstrider (Conspiracy: Take the Crown #177)

Brushstrider {1}{G}

Creature — Beast

Vigilance

Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes.

3/1

Illustrated by Raoul Vitale

Standard
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Modern
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Burgeoning (Conspiracy: Take the Crown #178)

Burgeoning {G}

Enchantment

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

The first vine shows the others where to grow.

Illustrated by Titus Lunter

Standard
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Burn Away (Conspiracy: Take the Crown #151)

Burn Away {4}{R}

Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile its controller’s graveyard.

“Your corruption will burn, serpent, until there is nothing left to defile.”
—Asmala, bloodfire mystic

Illustrated by Vincent Proce

Standard
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Modern
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Burning Wish (Conspiracy: Take the Crown #152)

Burning Wish {1}{R}

Sorcery

You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.

She wished for a weapon, but not for the skill to wield it.

Illustrated by Scott M. Fischer

Standard
Alchemy
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Modern
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Caller of Gales (Conspiracy: Take the Crown #103)

Caller of Gales {U}

Creature — Merfolk Wizard

{1}{U}, {T}: Target creature gains flying until end of turn.

“Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go.”

1/1

Illustrated by Alex Horley-Orlandelli

Standard
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Modern
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Caller of the Untamed (Conspiracy: Take the Crown #62)

Caller of the Untamed {3}{G}

Creature — Elf Shaman

Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn’t in your deck.

{X}, {T}: Create a token that’s a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.

2/4

Watermark: Conspiracy Seal

Illustrated by Iain McCaig

Standard
Alchemy
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Modern
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Canal Courier (Conspiracy: Take the Crown #28)

Canal Courier {5}{U}

Creature — Human Rogue

When Canal Courier enters the battlefield, you become the monarch.

Whenever Canal Courier and another creature attack different players, Canal Courier can’t be blocked this combat.

The most effective roadways in Paliano aren’t roads at all.

3/5

Illustrated by Raymond Swanland

Standard
Alchemy
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Modern
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Capital Punishment (Conspiracy: Take the Crown #40)

Capital Punishment {4}{B}{B}

Sorcery

Council’s dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.

“I did offer them a choice …”
—Queen Marchesa

Illustrated by Lake Hurwitz

Standard
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Modern
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Carnage Gladiator (Conspiracy: Take the Crown #199)

Carnage Gladiator {2}{B}{R}

Creature — Skeleton Warrior

Whenever a creature blocks, that creature’s controller loses 1 life.

{1}{B}{R}: Regenerate Carnage Gladiator.

Not the foulest or bloodiest act at Rix Maadi by a stretch.

4/2

Illustrated by Ryan Barger

Standard
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Modern
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Charmbreaker Devils (Conspiracy: Take the Crown #153)

Charmbreaker Devils {5}{R}

Creature — Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

4/4

Illustrated by Dan Murayama Scott

Standard
Alchemy
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Modern
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Child of Night (Conspiracy: Take the Crown #130)

Child of Night {1}{B}

Creature — Vampire

Lifelink

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

2/1

Illustrated by Ash Wood

Standard
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Modern
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Cloaked Siren (Conspiracy: Take the Crown #104)

Cloaked Siren {3}{U}

Creature — Siren

Flash (You may cast this spell any time you could cast an instant.)

Flying

“That is not the voice of the wind singing on the stones.”
—Callaphe the mariner

3/2

Illustrated by Mark Zug

Standard
Alchemy
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Modern
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Coiling Oracle (Conspiracy: Take the Crown #200)

Coiling Oracle {G}{U}

Creature — Snake Elf Druid

When Coiling Oracle enters the battlefield, reveal the top card of your library. If it’s a land card, put it onto the battlefield. Otherwise, put that card into your hand.

Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

1/1

Illustrated by Mark Zug

Standard
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Modern
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Coordinated Assault (Conspiracy: Take the Crown #154)

Coordinated Assault {R}

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

It’s hard to shout “Shields up!” with a javelin in your chest.

Illustrated by John Severin Brassell

Standard
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Copperhorn Scout (Conspiracy: Take the Crown #179)

Copperhorn Scout {G}

Creature — Elf Scout

Whenever Copperhorn Scout attacks, untap each other creature you control.

Fangren spur may sound louder, but Viridian resurgents claim that the horn of the vorrac creates a truer, more inspiring note.

1/1

Illustrated by Shelly Wan

Standard
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Modern
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Covenant of Minds (Conspiracy: Take the Crown #105)

Covenant of Minds {4}{U}

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don’t, put those cards into your graveyard and draw five cards.

Before signing anything on Grixis, always read the fine print.

Illustrated by Dan Seagrave

Standard
Alchemy
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Modern
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Coveted Peacock (Conspiracy: Take the Crown #29)

Coveted Peacock {3}{U}{U}

Creature — Bird

Flying

Whenever Coveted Peacock attacks, you may goad target creature defending player controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

3/4

Illustrated by Christopher Burdett

Standard
Alchemy
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Modern
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Crown-Hunter Hireling (Conspiracy: Take the Crown #50)

Crown-Hunter Hireling {4}{R}

Creature — Ogre Mercenary

When Crown-Hunter Hireling enters the battlefield, you become the monarch.

Crown-Hunter Hireling can’t attack unless defending player is the monarch.

While most in Paliano seek fame through favor, he’ll settle for infamy through blood.

4/4

Illustrated by Izzy

Standard
Alchemy
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Modern
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Custodi Lich (Conspiracy: Take the Crown #41)

Custodi Lich {3}{B}{B}

Creature — Zombie Cleric

When Custodi Lich enters the battlefield, you become the monarch.

Whenever you become the monarch, target player sacrifices a creature.

“Keeping order is a task too important to relinquish in death.”
—Abrado, Custodi priest

4/2

Illustrated by Bastien L. Deharme

Standard
Alchemy
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Modern
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